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Computing systems servers -low- or high-end ones have been traditionally designed and built using a main-board and its hardware components as a “hard” monolithic building block; this formed the base unit on which the system hardware and software stack design build upon. This hard deployment and management border on compute, memory, network and(More)
For quite some time now, computing systems servers, whether low-power or high-end ones designs are created around a common design principle: the main-board and its hardware components form a baseline, monolithic building block that the rest of the hardware/software stack design builds upon. This proportionality of compute/memory/network/storage resources is(More)
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