Curtis A. Carver

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Because students have different learning styles, it's important to incorporate multiple teaching techniques into the classroom experience. One such technique is the use of puzzles and games in the classroom to reinforce the learning objectives. Many topics in Computer Science are well suited for coverage in such a game. Several in-class puzzles and games(More)
This paper discusses the use of an isolated network laboratory to teach computer security using persistent cooperative groups and an active learning approach. Computer security and computer security education are areas of increasing importance as computer systems become more interconnected. When offered, undergraduate and graduate computer security courses(More)
This paper examines the development of adaptive hypermedia systems and proposes adaptive characteristics for third generation adaptive hypermedia systems. First generation adaptive hypermedia systems predated the WorldWide Web (WWW) and were primarily single user adaptive hypermedia systems. Second generation systems have exploited the distributed nature(More)
Awareness of the need for secure systems has grown rapidly as computers have become increasingly pervasive in our society. Numerous computer security technologies have been proposed and implemented, but all of them fall short of providing the level of security most organizations and end-users expect. No current technology, whether used in isolation or used(More)
The United States Army is engaged in an effort to use information systems to achieve tactical advantage over potential adversaries. Existing and future information systems place a significant load on the tactical network, resulting in a bandwidth management crisis, yet there is no prioritization, allocation, planning, or management tool available to(More)
– This paper details efforts at the United States Military Academy to employ mechatronics in an active-learning environment. We use mechatronics to teach future Army leaders information technology (IT) and problem-solving with computers, as well as introduce them to autonomous vehicles, sensors, and computer simulation. Cadets are taught a four-step(More)
The United States Army is embracing the use of new information technologies to achieve tactical advantage over potential adversaries. Existing and future information systems place a significant load on the tactical data network, resulting in a bandwidth management crisis, yet there is no prioritization, allocation, planning, or management tool available to(More)
 This paper describes the curricular development and implementation of an undergraduate distributed application engineering course. The course was created in response to overwhelming demand by students and faculty to integrate material on Internet and World Wide Web technologies into a traditional computer science curriculum. The goal of the course is to(More)
This paper examines adaptive hypermedia systems and interfaces. Adaptive hypermedia systems are hypermedia systems that adapt the presentation of material or the navigational support provided according to a user model. This user model may be based on expertise, learning style, or other criteria and may be implemented through a variety of techniques. The(More)