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Programming user interfaces is hard, error-prone and expensive, but recent advances allow generating them from interaction design models. We present an approach for modeling interaction design that is inspired by human communication. Our interaction design models are discourse models, more precisely models of dialogues. They are based on theories of human(More)
Most current models of interaction design build on scenarios and task analysis. We think that interaction design should be more along the lines of communication between humans. With this motivation, our paper presents a new approach to modeling interaction design based on insights from theories of human communication. From such discourse models, we aim for(More)
End users of software typically have to let someone else develop it and its user interface, or to learn to design and to program it themselves. Especially user interfaces developed by someone else may not fit well the given task. Designing and programming is hard and takes a lot of effort in general, and even more so for people not especially trained or(More)
User-interface design is still a time consuming and expensive task to do, but recent advances allow generating them from interaction design models. We present a model-driven approach for generating user interfaces out of interaction design models. Our interaction design models are discourse models, more precisely models of classes of dialogues. They are(More)
This paper reports a field study of radio amateurs. It details their communicative practices, interests and technologies. Radio amateurs are taken as a perspicuous instance of an amateur and voluntary community with the aim of informing ITC design for communities. We characterise radio amateurs as being essentially motivated by the challenges of radio(More)
We report on a pilot study that is part of an ongoing project which investigates social awareness support for project groups made of students who may choose to work at the university, at home or at part-time job offices. The study involved the design and early evaluation of a prototype which augments a cooperative application with various sensorial and(More)
We present the initial stages of a project in which we focus on participatory design methods to build information and communication technology support that stimulate knowledge sharing in a group of geographically distributed teachers. Teachers in general spend most of their time in a classroom leaving few opportunities for social encounters and chats with(More)