• Publications
  • Influence
Computational Symmetry in Computer Vision and Computer Graphics
TLDR
In the arts and sciences, as well as in our daily lives, symmetry has made a profound and lasting impact. Expand
Artistic thresholding
TLDR
We consider the problem of depicting continuous-tone images using only black and white. Expand
Polygons cuttable by a circular saw
TLDR
We introduce and characterize a new class of polygons that models wood, stone, glass and ceramic shapes that can be cut with a table saw, lapidary trim saw, or other circular saw. Expand
Real-time texture-mapped vector glyphs
TLDR
We present a vector graphics representation suitable for real-time rendering on GPUs. Expand
Introductory Tiling Theory for Computer Graphics
  • Craig S. Kaplan
  • Mathematics, Computer Science
  • Introductory Tiling Theory for Computer Graphics
  • 22 July 2009
TLDR
Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. Expand
Escherization
TLDR
This paper introduces and presents a solution to the “Escherization” problem: given a closed figure in the plane, find a new closed figure that is similar to the original and tiles the plane. Expand
Cut-out image mosaics
TLDR
An image mosaic is a rendering of a large target image by arranging a collection of small source images, often in an array, each chosen specifically to fit a particular block of the target image. Expand
Computer Generated Islamic Star Patterns
TLDR
Islamic star patterns are a beautiful and highly geometric art form. Expand
Image-guided maze construction
TLDR
We present a set of graphical and combinatorial algorithms for designing mazes based on images. Expand
Dihedral Escherization
TLDR
"Escherization" [9] is a process that finds an Escher-like tiling of the plane from tiles that resemble a user-supplied goal shape. Expand
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