Cody Watts

Learn More
In this paper, we present <i>Photogeist</i>, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts. Players must creep, sneak, and maneuver themselves through physical space in order to approach their ghostly subjects and snap a picture using their paranormal camera. In(More)
The value of socializing in collocated multiplayer video games should not be underestimated. Inter-player interactions such as joking, bantering and strategizing all contribute towards creating rewarding and memorable gameplay experiences for the players involved. In this paper, we introduce Prism Squad: GO!, a cooperative, three-player video game which is(More)
Increasingly, the movements of players' physical bodies are being used as a method of controlling and playing video games. This trend is evi-denced by the recent development of interpersonal touch-based games; multi-player games which players control by physically touching their partners. Although a small number of interpersonal touch-based games have(More)
The undersigned certify that they have read, and recommend to the Faculty of Graduate Studies for acceptance, a thesis entitled "Build Notifications for Agile Software Development Teams" submitted by Ruth Margaret Ablett in partial fulfillment of the requirements of the degree of Master of Science. _______________________ Date iii Abstract Continuous(More)
Acts of interpersonal touch are used by couples to communicate with their partner in a simple, lightweight and emotionally significant way. In this abstract, we briefly present our motivation and initial design approach for <i>Matchmaker</i> -- a cooperative, romantically-themed game for tabletop computers which integrates acts of interpersonal into its(More)
We present <i>Save 'Em</i>, an augmented reality-based computer game designed to explore the challenge of making computer games more immersive and engaging by moving gameplay to the physical environment. As in the classic computer game, <i>Lemmings, Save 'Em</i> is based on maneuvering a group of slow-witted characters called Dudes through a treacherous(More)
We present Save 'Em, an augmented reality-based computer game designed to explore the universal challenge of making computer games more immersive, entertaining and fun. As in the classic computer game Lemmings, Save 'Em is based on maneuvering a group of slow-witted characters called Dudes through a treacherous maze. Using augmented reality techniques, Save(More)
1 Reading List A reading list and brief summary for each paper follows. 1.1 ARQuake: An outdoor/indoor augmented reality first person application This paper [1] introduces ARQuake, a modification of id Software's first-person shooter, Quake. Equipped with a head-mounted display and GPS-tracked laptop backpack, ARQuake players can move across the University(More)