Cinnamon Hillyard

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Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. The Game-Themed(More)
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. The Game-T hemed(More)
Integration of video games into introductory programming (CS1/2) courses motivates and engages students while contributing to their learning outcomes [17, 1, 2]. However, it is challenging for general faculty members teaching CS1/2 courses, few of whom have computer graphics or games backgrounds, to integrate video games. Game-Themed Instructional (GTI)(More)
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