Chuck Clanton

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Every year, hundreds of thousands of people spend money from their own discretionary entertainment budgets just for the opportunity to experience the user interfaces of software applications sold as games. Much of this experience involves difficult problem solving as well as tactical and strategic reasoning and performance, that often exceeds the demands of(More)
In this panel, ideas about interactive narrative will be explored from four unique perspectives: interactive fiction from an academic research unit, story as seen in the gaming industry, story as created and recreated in the development of a girl's web adventure, and narrative as seen in an entertainment " role playing " game which appropriates mainstream(More)
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