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Nicola Whitton's Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education is a recent addition to the ever-expanding canon of literature on game-based learning (GBL) and serious games. Unlike many other academic publications (e.g., journals, books, or conference proceedings), this new book focuses on game-based(More)
Invisible, attentive and adaptive technologies that provide tourists with relevant services and information anytime and anywhere may no longer be a vision from the future. The new display paradigm, stemming from the synergy of new mobile devices, context-awareness and AR, has the potential to enhance tourists' experiences and make them exceptional. However,(More)
This paper presents a comprehensive procedural 3D modelling solution called Virtual City Maker, which relies on scripting algorithms for automatic generation of photorealistic virtual urban content. This solution uses the combination of aerial images, terrestrial photographic input and 2D ground maps in conjunction with a user-friendly customized interface(More)
Rapid procedural 3D urban modelling has been a constant research issue for a number of years now. We present a complete procedural 3D modelling solution for mobile device usage of the content, called Virtual City Maker, based on scripting algorithms allowing for both the automatic and also semi-automatic creation of photorealistic quality virtual urban(More)