Christopher G Todd

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Recent research confirms that observers' judgments of projected final destinations of axis-trajectory misaligned moving figures are biased in the direction of primary axis deviation from trajectory, a phenomenon we named the axis-aligned motion (AAM) bias. The present study tests whether this bias occurs in a large, immersive mixed-reality environment that(More)
Perception of floor-projected moving geometric shapes was examined in the context of the Situated Multimedia Arts Learning Laboratory (SMALLab), an immersive, mixed-reality learning environment. As predicted, the projected destinations of shapes which retreated in depth (proximal origin) were judged significantly less accurately than those that approached(More)
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