Christophe Lucarz

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Video coding technology in the last 20 years has evolved producing a variety of different and complex algorithms and coding standards. So far the specification of such standards, and of the algorithms that build them, has been done case by case providing monolithic textual and reference software specifications in different forms and programming languages.(More)
Signal processing algorithms become more and more complex and the algorithm architecture adaptation and design processes cannot any longer rely only on the intuition of the designers to build efficient systems. Specific tools and methods are needed to cope with the increasing complexity of both algorithms and platforms. This paper presents a new framework(More)
Multimedia coding technology, after about 20 years of active research, has delivered a rich variety of different and complex coding algorithms. Selecting an appropriate subset of these algorithms would, in principle, enable a designer to produce the codec supporting any desired functionality as well as any desired trade-off between compression performance(More)
Multimedia devices are now required to support multiple coding standards. Supporting seamlessly both interoperability between standards and flexibility for application specific optimizations is a great challenge for current video coding technology. After a brief description of the new MPEG reconfigurable video coding (RVC) framework, this paper describes(More)
This paper presents the comparison of two design methodologies applied to the design of a co-processor dedicated to image processing. The first methodology is the classical development based on specifying the architecture by directly writing a HDL model using VHDL or Verilog. The second methodology is based on specifying the architecture by using a high(More)
Video coding technology has evolved in the past years into a variety of different and complex algorithms. So far the specification of such standard algorithms has been done case by case providing monolithic textual and reference SW specifications, but without any attention on commonalities and the possibility of incremental improvements or modifications of(More)
Nowadays, the design flow of complex signal processing embedded systems starts with a specification of the application by means of a large and sequential program (usually in C/C++). As we are entering in the multicore era, sequential programs are no longer the most appropriate way to specify algorithms targeted to run on several processing units. The new(More)
The main objective of the MPEG Reconfigurable Video Coding (RVC) standard is to establish a framework for a more flexible usage of standard video coding technology. The framework not only supports multiple standards and new coding configurations, but also provides an incremental and modular approach to innovation in video compression development and design.(More)
The upcoming reconfigurable video coding (RVC) standard from MPEG (ISO/IEC SC29WG11) defines a library of coding tools to specify existing or new compressed video formats and decoders. The coding tool library has been written in a dataflow/actor-oriented language named CAL. Each coding tool can be represented with an extended finite state machine and the(More)