Christoph Dibak

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While location-based services are already well established in outdoor scenarios, they are still not available in indoor environments. The reason for this can be found in two open problems: First, there is still no off-the-shelf indoor positioning system for mobile devices and, second, indoor maps are not publicly available for most buildings. While there is(More)
Currently, various hardware and software companies are developing augmented reality devices, most prominently Microsoft with its Hololens. Besides gaming, such devices can be used for serious pervasive applications, like interactive mobile simulations to support engineers in the field. Interactive simulations have high demands on resources, which the mobile(More)
Recently, a new class of mobile applications has appeared that takes into account the behavior of physical phenomenon. Prominent examples of such applications include augmented reality applications visualizing physical processes on a mobile device or mobile cyber-physical systems like autonomous vehicles or robots. Typically, these applications need to(More)
Emerging augmented reality devices allow for visualizing results of numerical simulations ubiquitously. This enables decision makers and engineers in the field to make better decisions. However, computation of resource-intensive simulation models on resource-poor and battery-powered mobile devices requires to drastically reduce the quality of the(More)
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