Christian Gilles Boucharenc

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We present a work-in-progress design of an interactive game to support the training of upper limb reaching for elderly post-stroke survivors so as to improve their motivation and adherence toward rehabilitation exercises. Consisting of 64 tactile buttons and 64 Red, Green, Blue (RGB) Light-Emitting Diodes (LEDs) that are equally distributed across a (8 x 8)(More)
This paper outlines the design and preliminary user testing of a two-player competitive game system for the training of post-stroke upper limb motor functions. The system consists of two tangible gaming boards (with 64 RGB rotary encoders on each) that support the training of shoulder reaching functions and fine motor skills. Two games were developed and(More)
Low patient motivation and compliance has been reported as a main barrier to effective rehabilitation. This study aims to provide an engaging and intuitive tool to increase the motivation of elderly stroke survivors in rehabilitation program. We present a tangible gaming board for the training of upper limb gross motor and fine motor skills. 64 RGB LED(More)
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