Christian Gilles Boucharenc

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We present a work-in-progress design of an interactive game to support the training of upper limb reaching for elderly post-stroke survivors so as to improve their motivation and adherence toward rehabilitation exercises. Consisting of 64 tactile buttons and 64 Red, Green, Blue (RGB) Light-Emitting Diodes (LEDs) that are equally distributed across a (8 x 8)(More)
Low patient motivation and compliance has been reported as a main barrier to effective rehabilitation. This study aims to provide an engaging and intuitive tool to increase the motivation of elderly stroke survivors in rehabilitation program. We present a tangible gaming board for the training of upper limb gross motor and fine motor skills. 64 RGB LED(More)
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