Chi-Wang Ting

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— Search point pattern-based fast block motion estimation algorithms provide significant speedup for motion estimation but usually suffer from being easily trapped in local minima. This may lead to low robustness in prediction accuracy particularly for video sequences with complex motions. This problem is especially serious in one-at-a-time search (OTS) and(More)
The performance of view synthesis using depth image based rendering (DIBR) highly depends on the accuracy of depth map. Inaccurate boundary alignment between texture image and depth map especially for large depth discontinuities always cause annoying artifacts in disocclusion regions of the synthesized view. Pre-filtering approach and reliability-based(More)
Adaptive Intra Mode Bit Skip (AIMBS) technique using boundary pixels smoothness has been shown to achieve coding efficiency improvement for H.264/AVC's Intra_4x4 coding in relatively large QPs. However, the DC mode in the Multiple-Prediction of the AIMBS becomes much less effective. To tackle this problem and further improve the coding efficiency,(More)
The quality of the synthesized views by Depth Image Based Rendering (DIBR) highly depends on the accuracy of the depth map, especially the alignment of object boundaries of texture image. In practice, the misalignment of sharp depth map edges is the major cause of the annoying artifacts at the disoccluded regions of the synthesized views. Conventional(More)
— Center-biased fast motion estimation algorithms, e.g., block-based gradient descent search and diamond search, can perform much better than coarse-to-fine search algorithms, such as 2-D logarithmic search and three-step search. The latter type of algorithms, however, is more suitable for handling large motion content. To combine the advantages of both(More)
Multi-frame motion compensation improves the rate-distortion performance substantially but introduces much higher loading to the system. Without considering temporal correlations, conventional single-frame block-matching algorithms can be used to search multiple frames in a rather inefficient frame-by-frame way. In order to exploit the motion characteristic(More)
In Multiview Video plus Depth (MVD) format, virtual views are generated from decoded texture videos with decoded depth images through Depth Image based Rendering (DIBR). 3DV-ATM is a reference model for H.264/AVC based Multiview Video Coding (MVC) and aims at achieving high coding efficiency for 3D video in MVD format. Depth images are first downsampled(More)
—In multiview video coding (MVC), disparity-compensated prediction (DCP) exploits the correlation among different views. A common approach is to use block-based motion-compensated prediction (MCP) tools to predict the disparity effect among different views. However, some regions in different views may have various deformations due to nonconstant depth.(More)