We propose a multi-layer structure to mediate essential components in sound spatialization. This approach will facilitate artistic work with spatialization systems, a process which currently lacks structure, flexibility, and interoperability.
In the field of granular decomposition of sound, the Matching Pursuit algorithm is particularly well suited in representing signals with simple sonic entities localized in time and frequency. Our main goal here is to extend this method towards a sound decomposition on a set of arbitrary microsounds leading to a more adaptive framework.
Granular Synthesis has found to be a particularly rich framework to synthesize varieties of different sound colours and textures. Our goal at GMEM is to design and develop a flexible environment, called " GMU " (for GMEM Mi-crosound Universe), dedicated to this synthesis method including analysis, transformations and synthesis algorithm. The proposal of… (More)