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The vast majority of mobile ad hoc networking research makes a very large assumption: that communication can only take place between nodes that are simultaneously accessible within in the same connected cloud (i.e., that communication is synchronous). In reality, this assumption is likely to be a poor one, particularly for sparsely or irregularly populated(More)
Vehicular networks can be seen as an example of hybrid delay tolerant network where a mixture of infostations and vehicles can be used to geographically route the information messages to the right location. In this paper we present a forwarding protocol which exploits both the opportunis-tic nature and the inherent characteristics of the vehicular network(More)
Validation of mobile ad hoc network protocols relies almost exclusively on simulation. The value of the validation is, therefore, highly dependent on how realistic the movement models used in the simulations are. Since there is a very limited number of available real traces in the public domain, synthetic models for movement pattern generation must be used.(More)
— Mobile devices, such as mobile phones and personal digital assistants, have gained widespread popularity. These devices will increasingly be networked, thus enabling the construction of distributed applications that have to adapt to changes in context, such as variations in network bandwidth, battery power, connectivity, reachability of services and(More)
Accurate and fine-grained prediction of future user location and geographical profile has interesting and promising applications including targeted content service, advertisement dissemination for mobile users, and recreational social networking tools for smart-phones. Existing techniques based on linear and probabilistic models are not able to provide(More)
Due to the inherent nature of their heterogeneity, resource scarcity and dynamism, the provision of middleware for future networked embedded environments is a challenging task. In this paper we present a middleware approach that addresses these key challenges; we also discuss its application in a realistic networked embedded environment. Our application(More)
—Applications involving the dissemination of information directly relevant to humans (e.g., service advertising, news spreading, environmental alerts) often rely on publish-subscribe, in which the network delivers a published message only to the nodes whose subscribed interests match it. In principle, publish-subscribe is particularly useful in mobile(More)
We present a large-scale study of user behavior in Foursquare, conducted on a dataset of about 700 thousand users that spans a period of more than 100 days. We analyze user checkin dynamics, demonstrating how it reveals meaningful spatio-temporal patterns and offers the opportunity to study both user mobility and urban spaces. Our aim is to inform on how(More)
An increasing number of distributed applications will be written for mobile hosts, such as laptop computers, third generation mobile phones, personal digital assistants, watches and the like. Application engineers have to deal with a new set of problems caused by mobility, such as low bandwidth, context changes or loss of connectivity. During disconnection,(More)
The spatial structure of large-scale online social networks has been largely unaccessible due to the lack of available and accurate data about people's location. However, with the recent surging popularity of location-based social services, data about the geographic position of users have been available for the first time, together with their online social(More)