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In this paper we discuss SurfaceMusic, a tabletop music system in which touch gestures are mapped to physical models of instruments. With physical models, parametric control over the sound allows for a more natural interaction between gesture and sound. We discuss the design and implementation of a simple gestural interface for interacting with virtual(More)
In this paper we analyze the role of physical scale models in the architectural design process and apply insights from architecture for the creation and use of data physicalizations. Based on a survey of the architecture literature on model making and ten interviews with practicing architects, we describe the role of physical models as a tool for(More)
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