Camilo Jiménez

Learn More
After several years of teaching programming using an active learning approach, we present our Interactive Learning Objects (ILOs) as one of the components that reinforce our pedagogical model, by supporting the generation of high-level programming skills. In this paper, we suggest a multi-dimension taxonomy for ILOs and present the experimentation developed(More)
Cupi2 is a project that promotes an integral solution to problems in teaching/learning programming using a large and structured courseware, and a student-centered pedagogical model (Villalobos and Casallas 2006a; Villalobos et al. 2009a, b; Jiménez and Villalobos 2010). As a cornerstone of Cupi2, we use incremental projects intended to motivate students,(More)
  • 1