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  • Influence
Too real for comfort? Uncanny responses to computer generated faces
TLDR
This paper proposes several perceptual, cognitive, and social mechanisms that have already helped address riddles like empathy, mate selection, threat avoidance, cognitive dissonance. Expand
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Revisiting the uncanny valley theory: Developing and validating an alternative to the Godspeed indices
TLDR
Mori (1970) proposed a hypothetical graph describing a nonlinear relation between a character's degree of human likeness and the emotional response of the human perceiver. Expand
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Does Japan really have robot mania? Comparing attitudes by implicit and explicit measures
TLDR
Japan has more robots than any other country with robots contributing to many areas of society, including manufacturing, healthcare, and entertainment. Expand
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Human emotion and the uncanny valley: A GLM, MDS, and Isomap analysis of robot video ratings
TLDR
This study applies regression, the generalized linear model (GLM), factor analysis, multidimensional scaling (MDS), and kernel isometric mapping to analyze ratings of 27 emotions of 18 moving figures whose appearance varies along a human likeness continuum. Expand
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Sensitivity to the proportions of faces that vary in human likeness
TLDR
This study measured human responses to varying facial proportions in people, androids, mechanical-looking robots, and two- and three-dimensional characters. Expand
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Gender Differences in the Impact of Presentational Factors in Human Character Animation on Decisions in Ethical Dilemmas
TLDR
Simulated humans in computer interfaces are increasingly taking on roles that were once reserved for real humans. Expand
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Measuring the Uncanny Valley Effect
TLDR
We measure the relation between the human likeness of robots and other anthropomorphic characters and an observer’s affective or emotional appraisal of them. Expand
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An Improved Usability Measure Based on Novice and Expert Performance
TLDR
The novice–expert ratio method (NEM) pinpoints user interface design problems by identifying the steps in a task that have a high ratio of novice to expert completion time. Expand
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Refinements to Indices for Perceived Humanness, Attractiveness, and Eeriness
Using a hypothetical graph, Masahiro Mori proposed in 1970 the relation between the human likeness of robots and other anthropomorphic characters and an observer’s affective or emotional appraisal ofExpand
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Does social desirability bias favor humans? Explicit-implicit evaluations of synthesized speech support a new HCI model of impression management
TLDR
We propose a dual-process model of impression management in human-computer interaction and show that, although machines may elicit social responses in people, they do not generally elicit conscious impression management strategies. Expand
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