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- Publications
- Influence
Human aggression.
- C. A. Anderson, B. Bushman
- Medicine
- Annual review of psychology
- 2002
Research on human aggression has progressed to a point at which a unifying framework is needed. Major domain-limited theories of aggression include cognitive neoassociation, social learning, social… Expand
Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.
- C. A. Anderson, K. Dill
- Medicine
- Journal of personality and social psychology
- 2000
Two studies examined violent video game effects on aggression-related variables. Study 1 found that real-life violent video game play was positively related to aggressive behavior and delinquency.… Expand
Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review.
- C. A. Anderson, A. Shibuya, +5 authors M. Saleem
- Psychology, Medicine
- Psychological bulletin
- 1 March 2010
Meta-analytic procedures were used to test the effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, empathy/desensitization, and… Expand
Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
- C. A. Anderson, B. Bushman
- Psychology, Medicine
- Psychological science
- 1 September 2001
Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A meta-analytic review of the video-game research literature reveals… Expand
An update on the effects of playing violent video games.
- C. A. Anderson
- Psychology, Medicine
- Journal of adolescence
- 1 February 2004
This article presents a brief overview of existing research on the effects of exposure to violent video games. An updated meta-analysis reveals that exposure to violent video games is significantly… Expand
The Influence of Media Violence on Youth
- C. A. Anderson, L. Berkowitz, +5 authors E. Wartella
- Medicine
- Psychological science in the public interest : a…
- 1 December 2003
Research on violent television and films, video games, and music reveals unequivocal evidence that media violence increases the likelihood of aggressive and violent behavior in both immediate and… Expand
Violent Video Games and Hostile Expectations: A Test of the General Aggression Model
- B. Bushman, C. A. Anderson
- Psychology
- 1 December 2002
Research conducted over several decades has shown that violent media increase aggression. It is now time to move beyond the question of whether violent media increase aggression to answering the… Expand
Effects of violent movies and trait hostility on hostile feelings and aggressive thoughts
- C. A. Anderson
- Psychology
- 1997
The General Affective Aggression Model [Anderson CA, Deuser WE, DeNeve KM (1995): Personality and Social Psychology Bulletin 21:434-448; Anderson CA, Anderson KB, Deuser WE (1996): Personality and… Expand
A Theoretical Model of the Effects and Consequences of Playing Video Games.
- K. Buckley, C. A. Anderson
- Psychology
- 2006
Though there has been considerable discussion of video game effects in several research literatures, theoretical integrations have been somewhat rare. Our own empirical work has focused primarily on… Expand
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Violent video games: Specific effects of violent content on aggressive thoughts and behavior
- C. A. Anderson, N. L. Carnagey, Mindy E. Flanagan, A. J. Benjamin, J. Eubanks, J. C. Valentine
- Psychology
- 2004
Publisher Summary This chapter presents three experimental studies, one correlational study, and a meta-analysis tested key hypotheses concerning the short-term and long-term impact of exposure to… Expand