Brett Sherrick

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Prior research and anecdotal evidence suggest that the market success of experience goods (i.e. motion pictures) can be empirically connected to professional and peer reviews of those experience goods. In this paper, this argument is tested by examining the way in which reviews determine the success of video games. A number of analysis strategies are used(More)
Emerging research on video games has suggested that feelings of both enjoyment and meaningfulness can be elicited from gameplay. Studies have shown enjoyment and meaningfulness evaluations to be associated with discrete elements of video games (ratings of gameplay and narrative, respectively), but have relied on closed-end data analysis. The current study(More)
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