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To compare and evaluate locomotion interfaces for users who are (virtually) moving on foot in VEs, we performed a study to characterize task behavior and task performance with different visual and locomotion interfaces. In both a computer-generated environment and a corresponding real environment, study participants walked to targets on walls and stopped as(More)
Priming effects were examined in two experiments using either a pronunciation or lexical decision task. The prime, either a strong associate of the target, an unrelated word, or a neutral prime, was presented for 200 ms. After an SOA of 200, 400, or 800 ms, a masked target was presented for 33.3, 50, or 66.7 ms. Attention was manipulated by varying the(More)
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