Bianca F Jardin

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To examine whether gambling cue reactivity is cue-specific, 47 scratch-off lottery players and 47 horse race gamblers were presented with video clips of their preferred and nonpreferred modes of gambling, and two control stimuli including an exciting car race and a mental stressor task while heart rates, excitement, and urge to gamble were being measured.(More)
OBJECTIVES To examine patterns and predictors of medication compliance, diversion, and misuse in a sample of adults with prescriptions for the stimulant medication methylphenidate (MPH). METHODS Sixty-six adults currently prescribed MPH (53% male) completed structured interviews and provided details regarding their medication and other substance use(More)
Experiential avoidance, the refusal to accept contact with unpleasant private experiences, is believed to play a role in the onset and maintenance of eating disorders. Preliminary evidence suggests that mindfulness- and acceptance-based interventions that reduce avoidance may be effective in treating disordered eating behaviors. The purpose of the current(More)
The present study was an experimental analogue that examined the relationship between gambling-related irrational beliefs and risky gambling behavior. Eighty high-frequency gamblers were randomly assigned to four conditions and played a chance-based computer game in a laboratory setting. Depending on the condition, during the game a pop-up screen repeatedly(More)
OBJECTIVE The purpose of the current investigation is to examine the characteristics of college students with attention-deficit hyperactivity disorder symptoms who misuse their prescribed psychostimulant medications. METHODS AND PARTICIPANTS Forty-three undergraduate students with a prescription for Ritalin or Adderall completed structured interviews and(More)
This study examined the effects of messages on altering risky gambling behavior in college students. While playing a chance-based computerized game with play money, three groups of participants either viewed occasional accurate messages that correctly described the contingencies of the game, neutral messages unrelated to the contingencies, or no messages.(More)
This study examined whether there is a significant difference in performance on two different versions of the Test of Memory Malingering (TOMM; Tombaugh, 1996). Differences in performance were compared between the examiner-administered booklet version versus the self-administered computerized version. No statistically significant differences were found(More)
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