Bartolome Tanguilig

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This paper intends to introduce a game-based 3D Virtual Learning Environment (VLE) to second graders. The impetus arose from the need to make learning in mathematics more effective and interesting through multimedia. Applied in a game, the basic mathematical operations such as addition, subtraction, multiplication, and division are expected to performed by(More)
This paper examined the students' history of accessing the university Learning Management System (LMS) data. Classification techniques are used to build an educational model based on Knowledge Discovery in Databases (KDD) to predict learner's behavior. It identified the most valuable influencer for learning outcomes of the learners; it generated prediction(More)
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