• Publications
  • Influence
Exploring the use of hand-to-face input for interacting with head-worn displays
We propose the use of Hand-to-Face input, a method to interact with head-worn displays (HWDs) that involves contact with the face. We explore Hand-to-Face interaction to find suitable techniques forExpand
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  • 9
  • Open Access
Pinpointing: Precise Head- and Eye-Based Target Selection for Augmented Reality
Head and eye movement can be leveraged to improve the user's interaction repertoire for wearable displays. Head movements are deliberate and accurate, and provide the current state-of-the-artExpand
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Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration
We present Mini-Me, an adaptive avatar for enhancing Mixed Reality (MR) remote collaboration between a local Augmented Reality (AR) user and a remote Virtual Reality (VR) user. The Mini-Me avatarExpand
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  • 6
  • Open Access
See me, see you: a lightweight method for discriminating user touches on tabletop displays
Tabletop systems provide a versatile space for collaboration, yet, in many cases, are limited by the inability to differentiate the interactions of simultaneous users. We present See Me, See You, aExpand
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  • Open Access
Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities
The growth of mobile and wearable technologies has made it often difficult to understand what people in our surroundings are doing with their technology. In this paper, we introduce the concept ofExpand
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  • Open Access
Gluey: Developing a Head-Worn Display Interface to Unify the Interaction Experience in Distributed Display Environments
Distributed display environments (DDEs) allow use of various specialized devices but challenge designers to provide a clean flow of data across multiple displays. Upcoming consumer-ready head-wornExpand
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  • 5
  • Open Access
The personal cockpit: a spatial interface for effective task switching on head-worn displays
As wearable computing goes mainstream, we must improve the state of interface design to keep users productive with natural-feeling interactions. We present the Personal Cockpit, a solution for mobileExpand
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  • Open Access
Exploring enhancements for remote mixed reality collaboration
In this paper, we explore techniques for enhancing remote Mixed Reality (MR) collaboration in terms of communication and interaction. We created CoVAR, a MR system for remote collaboration between anExpand
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Ethereal planes: a design framework for 2D information space in 3D mixed reality environments
Information spaces are virtual workspaces that help us manage information by mapping it to the physical environment. This widely influential concept has been interpreted in a variety of forms, oftenExpand
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  • Open Access
The Effects of Sharing Awareness Cues in Collaborative Mixed Reality
Augmented and Virtual Reality provide unique capabilities for Mixed Reality collaboration. This paper explores how different combinations of virtual awareness cues can provide users with valuableExpand
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  • Open Access