Barbara L. Ludlow

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Teaching in Second Life (SL) is much like teaching in K-12 schools in that the teacher has to plan in a similar fashion. However, when teaching in SL most students have never used this technology; therefore, the teacher must create the learning environment much like a designer creates an artifact, through planning, execution, and evaluation. Based on a(More)
In this chapter we report on the preliminary findings of a case study using the 3D virtual world Second Life in a pre-service teacher distance education program. We focus our analysis on role-playing and collaboration, two central aspects of social learning that we hypothesize this online learning environment is well equipped to support. We examined two(More)
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