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Serious Games in language learning and teaching - a theoretical perspective
The paper focuses on a part of a new project Serious Games on a Global Market which focuses on language learning and teaching. Expand
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Game-Based Language Learning for Pre-School Children: A Design Perspective.
This paper will focus on the design of learning material for pre-school teaching and learning through the example of a game-based platform for learning English called Mingoville.com. Expand
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IPads in inclusive Classrooms: Ecologies of Learning
This paper builds on data from a research project where iPads were used in a lower secondary school in Denmark to support school development and inclusive learning environments. The paper exploresExpand
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Gender and Body
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Shifting Ontologies of a Serious Game and its Relationships with English Education for Beginners
This article takes as its point of departure a language project which is a subproject under the larger ongoing (2007–2011) research project Serious Games on a Global Market Place. The languageExpand
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