Tone mapping operators are used to compress a large range of pixel luminances into a smaller range, which can be displayed on a monitor screen. In this paper, an effective and easy-to-use tone… (More)
In this paper we suggest improved method of photon registration on curve surfaces, presented by triangulated mesh with “true” normals in mesh vertices. Such presentation is widely used for simulation… (More)
We present a system for real-time realistic rendering of 3D scenes. Most of available on the market 3d visualization systems lack physical correctness of rendering, especially concerning complex… (More)
This paper analyzes color rendering problems arising in computer imaging of scenes with complex optical properties. The sources of these errors for imagery constructed on the basis of the RGB space… (More)
Tone Mapping Operators are used to compress a large range of pixel luminances into a smaller range that is suitable for display on devices with limited dynamic range. This work presents effective and… (More)
As the power of modern microprocessors increases, the coherent ray tracing becomes increasingly popular in computer graphics because the use of SIMD instructions considerably speeds up this… (More)
362 On page 167, the list on lines 15–19 (right column): • many systems of various kinds share common software components (for example, simulation of one or other optical phenomenon); • frequent… (More)
A technology for developing Internet applications involving computer graphics is presented. Such applications enable Internet users create physically accurate models of global scene illumination and… (More)
The calculation of global illumination taking into account not only the direct light but also all its possible reflections is an important part of the synthesis of realistic images. The simulation of… (More)
Testing technologies for software systems of optical simulation and realistic computer graphics developed at the Keldysh Institute of Applied Mathematics, Russian Academy of Sciences, are described.… (More)