• Publications
  • Influence
Color Transfer between Images
TLDR
We use a simple statistical analysis to impose one image's color characteristics on another. Expand
  • 1,904
  • 202
  • PDF
Color2Gray: salience-preserving color removal
TLDR
The Color2Gray algorithm is a 3-step process: 1) convert RGB inputs to a perceptually uniform CIE L*a*b* color space, 2) use chrominance and luminance differences to create grayscale target differences between nearby image pixels, and 3) solve an optimization problem designed to selectively modulate thegrayscale representation as a function of the chroma variation of the source image. Expand
  • 213
  • 33
Real-time video abstraction
TLDR
We present an automatic, real-time video and image abstraction framework that abstracts imagery by modifying the contrast of visually important features, namely luminance and color opponency. Expand
  • 386
  • 32
Non-photorealistic rendering
TLDR
The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Expand
  • 445
  • 21
  • PDF
A non-photorealistic lighting model for automatic technical illustration
TLDR
A non-photorealistic lighting model is presented that attempts to narrow this gap. Expand
  • 492
  • 16
  • PDF
Interactive technical illustration
TLDR
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus of attention. Expand
  • 295
  • 16
  • PDF
Color2Gray: salience-preserving color removal
TLDR
The Color2Gray algorithm is a 3-step process: 1) convert RGB inputs to a perceptually uniform CIE L*a*b* color space, 2) use chrominance and luminance differences to create grayscale target differences between nearby image pixels, and 3) solve an optimization problem designed to selectively modulate thegrayscale representation as a function of the chroma variation of the source image. Expand
  • 100
  • 16
  • PDF
Human facial illustrations: Creation and psychophysical evaluation
TLDR
We present a method for creating black-and-white illustrations from photographs of human faces. Expand
  • 234
  • 13
  • PDF
The Lit Sphere: A Model for Capturing NPR Shading from Art
TLDR
This paper presents algorithms for mapping shading from works of art to geometric models, allowing the user to interactively explore novel viewpoints of 3D models based on the style of a reference art work. Expand
  • 140
  • 12
  • PDF
Real-time video abstraction
TLDR
We present an automatic, real-time video and image abstraction framework that abstracts imagery by modifying the contrast of visually important features, namely luminance and color opponency. Expand
  • 193
  • 11
  • PDF