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A cross-situational learning algorithm for damping homonymy in the guessing game
There is a growing body of research on multi-agent systems bootstrapping a communication system. Most studies are based on simulation, but recently there has been an increased interest in theExpand
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OpenSpiel: A Framework for Reinforcement Learning in Games
TLDR
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games, as well as traditional multiagent environments such as grid worlds and social dilemmas. Expand
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From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
TLDR
We generalize existing results of Poincare recurrence from normal-form games to zero-sum two-player Imperfect Information Games (IIG). Expand
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Towards a Common Lexicon in The Naming Game: The Dynamics of Synonymy Reduction
In this paper we introduce a mathematical model of naming games, named the sampling-amplification model. Naming games have been extensively used to investigate the dynamics of lexicon acquisition.Expand
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Emerging shared action categories in robotic agents through imitation
TLDR
We propose an experimental set-up, based on imitation, suited for conducting experiments on the exact conditions required for shared action categories to emerge in a population of real-world agents. Expand
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Imitation in embodied agents results in self-organization of behavior
TLDR
We explore imitation as a framework to create and sustain behavior in a population of agents using a robotic multi-agent system. Expand
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Coordinated Communication , A Dynamical Systems Perspective
Over the past years, several computational models have been introduced to study the coordination of communication between distributed agents. Although these models have given valuable insights intoExpand
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Navigating the landscape of multiplayer games
TLDR
We show how network measures applied to response graphs of large-scale games enable the creation of a landscape of games, quantifying relationships between games of varying sizes and characteristics. Expand
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Does Language Shape the Way We Conceptualize the World?
TLDR
In this paper it is argued that the world is conceptualized for language is language dependent and the result of negotiation between language users. Expand
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Navigating the Landscape of Games
TLDR
We show how network measures applied to so-called response graphs of large-scale games enable the creation of a useful landscape of games, quantifying the relationships between games of widely varying sizes, characteristics, and complexities. Expand
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