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A content-driven reputation system for the wikipedia
The results show that the notion of reputation has good predictive value: changes performed by low-reputation authors have a significantly larger than average probability of having poor quality, as judged by human observers, and of being later undone, as measured by the algorithms.
Wikipedia Vandalism Detection: Combining Natural Language, Metadata, and Reputation Features
An effort to integrate three of the leading approaches to Wikipedia vandalism detection: a spatio-temporal analysis of metadata (STiki), a reputation-based system (WikiTrust), and natural language processing features improves the state-of-the-art from all previous methods and establishes a new baseline forWikipedia vandalism detection.
Assigning trust to Wikipedia content
A system that computes quantitative values of trust for the text in Wikipedia articles; these trust values provide an indication of text reliability, and it is shown that text labeled as low-trust has a significantly higher probability of being edited in the future than text labeling as high-trust.
Measuring author contributions to the Wikipedia
The problem of measuring user contributions to versioned, collaborative bodies of information, such as wikis, is considered and various alternative criteria that take into account the quality of a contribution, in addition to the quantity are considered.
Reputation systems for open collaboration
Algorithmic-based user incentives ensure the trustworthiness of evaluations of Wikipedia entries and Google Maps business information.
Detecting Wikipedia Vandalism using WikiTrust - Lab Report for PAN at CLEF 2010
A simple Web API is implemented that provides the vandalism estimate for every revision of the English Wikipedia, and can be used both to identify vandalism that needs to be reverted, and to select highquality, non-vandalized recent revisions of any given Wikipedia article.
Ticc: A Tool for Interface Compatibility and Composition
The tool Ticc (Tool for Interface Compatibility and Composition) can check the compatibility of interfaces, and analyze their emergent behavior, via a symbolic implementation of game-theoretic algorithms.
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average reward he or she receives per time unit. We consider zero-sum rewards, so that a reward of +r to one
Wikitrust: content-driven reputation for the wikipedia
The Wikipedia was initially created to promote collaboration between writers before submitting their work to a peer review process, to address complaints about the speed of peer review. Ironically,
Content-Driven Reputation for Collaborative Systems
It is shown that content-driven reputation systems can be obtained by embedding the document versions in a metric space with a pseudometric that is both effort preserving simple changes lead to close versions and outcome preserving versions that users perceive as similar are close.