B. E. J. Clark

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The COCOMO II model was created to meet the need for a cost model that accounted for future<lb>software development practices. This paper describes some of the experiences learned in calibrating the<lb>COCOMO II Post-Architecture model from the 1997 dataset of 83 observations. The results of the<lb>multiple regression analysis, their implications, and the(More)
To promote video games, game manufacturers create official Web sites for their games that are designed to attract consumers' attention and push them to purchase. This paper examines the messages that these Web sites send to the public regarding violence, sexual content, drug and alcohol use, and racial and gender representations. Results show that male(More)
In the dynamic software field there are major challenges in adapting metrics and cost estimation methods to continuing changes. There is a need to assess emerging trends and re-interpret software size measures and estimation models for new processes. Future trends of software systems are overviewed with implications for software sizing and cost estimation(More)
This paper presents a set of effort and schedule estimating relationships for predicting software development projects using empirical data from 317 very recent US DoD programs. The first set predicts effort as a function of product size and application type. The second predicts the duration of software development as a function of product size and staffing(More)
A I scratch my head for the thousandth time wondering who came up with the bright idea of the standard desktop computer, it occurs to me that this month’s CrossTalk theme is extremely pertinent. I am sure that the promoters of the standard desktop did not consider that a software maintenance group might need multiple versions of a single software package(More)
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