Aurélien Bénel

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HAL is a multidisciplinary open access archive for the deposit and dissemination of scientific research documents, whether they are published or not. The documents may come from teaching and research institutions in France or abroad, or from public or private research centers. L'archive ouverte pluridisciplinaire HAL, est destinée au dépôt età la diffusion(More)
This paper deals with the “Web 2.0”, where every user can contribute to the content, “harnessing collective intelligence”. After studying what makes the success of services like Google Base, and the Open Directory Project, we propose a unifying “REST” protocol for this kind of community-driven organizations of knowledge. The aim is to make the(More)
With their focus on documents, interpretation and intersubjectivity, Web 2.0 technologies have surprising analogies with philosophical hermeneutics, including the theory of text interpretation. Philosophical hermeneutics was generalised from Biblical hermeneutics by Dilthey in the 19th century and chosen as an alternative to positivism as a foundation for(More)
While systems for collaborative distributed works focus on enhancing distributed work group productivity, little attention has been paid to their architecture. In fact, most of these systems rely on centralized ones for both user communications and data hosting. These architectures raise issues about the administrative control, maintenance and management of(More)
RÉSUMÉ. Bien que l’étude de la modélisation des connaissances temporelles soit une préoccupation très présente en Intelligence Artificielle, nous ne connaissons aucun modèle permettant de répondre aux besoins de mise en forme de données temporelles exprimés par la communauté archéologique. Dans cet article, nous proposons un modèle de représentation du(More)
History of ideas is a discipline largely founded by Arthur O. Lovejoy in the early twentieth century. Lovejoy characterized it as being concerned with unit-ideas, entities that retain their meaning through time and can therefore be traced in various contexts, that is, periods, intellectual settings, and disciplinary fields (Lovejoy 1936: 3-7, 15). Now(More)
We propose the Architecture for Representations, Games, Interactions, and Learning among Experts (ARGILE) for participatory and knowledge - intensive serious games. Faced with the problem of training in the areas of advanced expertise and practices, reference knowledge is neither stabilized nor unanimous, but rather dynamic and continuously evolving.(More)
It is commonly believed that the success of a company lies in the management of its knowledge, which is strategic resource for innovation and continuity. However, the most valuable knowledge is also tacit. It is difficult to be preserved, to be made reusable and to be enhanced, because it lies in people's minds and it is hard to express and share. Knowledge(More)