Atsuto Kubo

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Pattern is a reusable description of knowledge. Efficient software development can be achieved by sharing and reusing knowledge using patterns and their relations. Because the manual analysis of relations among patterns is costly, we proposed an automatic relation analysis technique for software patterns. Knowledge management in embedded software design has(More)
Analysis and design patterns are well established as a convenient and reusable way to build high-quality object-oriented software. Patterns combine experience and good practices to develop basic models that can be used for new designs. Security patterns join the extensive knowledge accumulated about security with the structure provided by patterns to(More)
— The spread of open-software services through the Internet increases the importance of security. A security pattern is one of the techniques in which developers utilize security experts' knowledge. Security patterns contain typical solutions about security problems. However there is a possibility that developers may apply security patterns in inappropriate(More)
In software development, many kinds of knowledge are shared and reused as software patterns. Howevel; the relation analysis among software by hand is on the large scale. In this we propose a techniquefor the automatic relation analysis among the patterns. Our technique is based on a new pattern model to treat various patterns , and utilizes exiting text(More)
Detecting design patterns from object-oriented program source-code can help maintainers understand the design of the program. However, the detection precision of conventional approaches based on the structural aspects of patterns is low due to the fact that there are several patterns with the same structure. To solve this problem, we propose an approach of(More)
Among several diagrams defined in UML, the class diagram is particularly useful through entire software development process, from early domain analysis stages to later maintenance stages. However conventional UML environments are often inappropriate for collaborative modeling in physically remote locations, such as exchanging models on a public mailing list(More)
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