Atsushi Karino

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Focusing on an infrared camera and a near-infrared radar, we have developed a system for new amusements which we can operate by gesture input toward a screen or moving our bodies in front of a screen projected on a wall. The infrared camera is used for operations performed by means of gestures, and the near-infrared radar is used for operations performed by(More)
—Two major approaches to deal with randomness or impression involved in mathematical programming problems have been developed. The one is called stochastic programming, and the other is called fuzzy programming. In this paper, we focus on multiobjective integer programming problems involving random variable coefficients in constraints. Using the concept of(More)
This paper describes a wall amusement system with wall surface and infrared radars. A screen is projected on a wall by an ultra-short throw projector. Interaction between wall surface and players is created by infrared radar measurement. This system can be set up anywhere if there is a certain sized wall. We present here the system using mirrors with(More)
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