Anne-Laure Fayard

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This paper describes our exploration of a design space for an augmented reality prototype. We began by observing air traffic controllers and their interactions with paper flight strips. We then worked with a multidisciplinary team of researchers and controllers over a period of a year to brainstorm and prototype ideas for enhancing paper flight strips, We(More)
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natural science because it studies the interaction between people and artificially-created artifacts, rather than naturally-occurring phenomena, which violates several basic assumptions(More)
Augmented Reality offers a new paradigm for interacting with computers, linking familiar, physical objects to powerful computer networks. Although still in its infancy, the field is expanding rapidly, due to a wealth of new materials and technologies and a shift away from conventional notions about human-computer interaction. The increasing power and(More)
This tutorial is designed for HCI designers and researchers interested in learning specific techniques for using video to support a range of participatory design activities. Based on a combination of lectures, video demonstrations and hands-on exercises, the tutorial will give participants practical experience using video to observe users in laboratory and(More)
RÉSUMÉ Cet article explore les différentes possibilités offertes par la réalité augmentée pour envisager une solution radicalement nouvelle, mais cependant familière aux utilisateurs. L'approche présentée ici est pluridisciplinaire et participative. Elle vise à résoudre le problème du transfert de technologie en fondant l'innovation dans le contexte,(More)