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The use of context is important in interactive applications. It is particularly important for applications where the user's context is changing rapidly , such as in both handheld and ubiquitous computing. In order to better understand how we can use context and facilitate the building of context-aware applications, we need to more fully understand what(More)
Context is a poorly used source of information in our computing environments. As a result, we have an impoverished understanding of what context is and how it can be used. In this paper, we provide an operational definition of context and discuss the different ways in which context can be used by context-aware applications. We also present the Context(More)
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is accelerating. One challenge that remains in this emerging research field is the ability to enhance the behavior of any application by informing it of the context of its use. By context, we refer to any information that(More)
Recent research has shown the benefit of framing problems of imitation learning as solutions to Markov Decision Problems. This approach reduces learning to the problem of recovering a utility function that makes the behavior induced by a near-optimal policy closely mimic demonstrated behavior. In this work, we develop a probabilistic approach based on the(More)
Context-enabled applications are just emerging and promisericher interaction by taking environmental context into account.However, they are difficult to build due to their distributednature and the use of unconventional sensors. The concepts oftoolkits and widget libraries in graphical user interfaces has beentremendously successtil, allowing programmers to(More)
We present a technique for evaluating the usability and effectiveness of ambient displays. Ambient displays are abstract and aesthetic peripheral displays portraying non-critical information on the periphery of a user's attention. Although many innovative displays have been published, little existing work has focused on their evaluation, in part because(More)
Context-aware computing often involves tracking peoples' location. Many studies and applications highlight the importance of keeping people's location information private. We discuss two types of location-based services; location-tracking services that are based on other parties tracking the user's location and position-aware services that rely on the(More)
Context-aware computing promises a smooth interaction between humans and technology but few studies have been conducted with regards to how autonomously an application should perform. After defining three levels of interactivity between a mobile computing device and its user: personalization, passive context-awareness and active context-awareness, we test(More)
We describe the Conference Assistant, a prototype mobile, context-aware application that assists conference attendees. We discuss the strong relationship between context-awareness and wearable computing and apply this relationship in the Conference Assistant. The application uses a wide variety of context and enhances user interactions with both the(More)