Aniña Pescatore

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Impaired hand motor function resulting from neurological, psychiatric or orthopaedic disorders affects patients of all ages. Existing hand function assessment methods, e.g. rating scales, accelerometers and electromyographical devices, are often time-consuming to administer, subjective in interpretation and/or expensive. Graphonomic tests are gaining(More)
To enable convincing first-person interactions involving object manipulation, virtual reality systems need to represent the user's body in the virtual environment. Virtual body parts, particularly the arms and hands, must appear in the correct perceived spatial positions in a first-person view so that users can " take ownership " of them. One current method(More)
— Virtual reality-based rehabilitation systems involving first-person object manipulation need to include representations of the patient's hands and arms in the virtual environment. The virtual arms and hands should appear in the correct first-person spatial positions to allow natural interaction with the system. Head-mounted displays have cost and motion(More)
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