Angel Pretelín-Ricárdez

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We present some results of an ongoing research project where university engineering students were asked to construct videogames involving the use of physical systems models. The objective is to help them identify and understand the elements and concepts involved in the modelling process. That is, we use game design as a constructionist approach for(More)
We present some results of an ongoing research project where university engineering students are asked to construct videogames where they need to use models of physical systems; the purpose of this is to help them learn more about modelling processes and the elements and concepts involved. That is, a constructionist approach of game design is used to(More)
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