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- Daniel Bailiff, Simon Blanchard, Robert Bordley, Anja Dieckmann, Holger Diet-Rich, Min Ding +17 others
- 2010

The authors test methods, based on cognitively simple decision rules, that predict which products consumers select for their consideration sets. Drawing on qualitative research, the authors propose disjunctions-of-conjunctions (DOC) decision rules that generalize well-studied decision models, such as disjunctive, conjunctive, lexicographic, and subset… (More)

- Anderson H, Andy Norton, Anderson H Norton, Andrea V Mccloskey
- 2008

teaches in the mathematics department at Virginia Tech in Blacksburg, where he also conducts research on children's mathematical development. He concentrates on building models of students' mathematics and studying how students form mathematical conjectures. Andrea V. McCloskey, amcclosk @indiana.edu, is a doctoral student in mathematics education at… (More)

- Andy Norton
- 2015

Introduction CandyBot is an educational game designed to support students' learning about fractions and functions. Players program a robot by creating units and defining three kinds of functions: an addition function, a multiplication function, and a division function. The main goal of the game is to train the robot to to efficiently satisfy customer orders… (More)

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