Andreas Pitsiladis

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Storytelling is a very common educational practice that is used in every level of education. In particular the use of storytelling in children education can have beneficiary results in the learning and creativity process of children. In this Note we present a storytelling tool inspired by the Greek traditional shadow theater. EShadow is a storytelling tool(More)
Storytelling is a very common educational practice that is used in every level of education. It has a positive impact in children’s learning and creativity. Often the educational use of storytelling is based on national storytelling traditions such as Shadow Theater which is very popular in many countries including Greece. In this research we present(More)
eShadow is a storytelling tool that can be used from both adults and children in order to create, record, share and watch digital shadow theater plays. It is based on the traditional Greek Shadow Theatre, which has a long history of usage in entertainment and education, particularly pre-school and primary school education. We present our experience from the(More)
New Media Arts offer opportunities to establish an inclusive educational framework that enables teachers to design and implement project-based learning scenarios where students can engage in deep learning through the preparation, production and refinement of digital artworks resulting in the creation of animated digital stories. The paper presents a(More)
Educators are facing the challenge to use the learning potential of games from several complementary objectives. Above all, they need to develop their own competencies and critical thinking on games. The overarching framework for a fruitful answer to this challenge could be structured around a particular type of literacy, the so-called gaming literacy. This(More)
eShadow promotes a new way of dramatized and personalized digital storytelling inspired by the rich tradition of shadow theatre. It enables game-like interventions combining several digital tools for the production of digital stories covering all five phases of filmmaking: scenario development, pre-production, production, post-production and distribution.(More)
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