Andreas Nosper

Learn More
Research on video game violence has focused on the impact of aggression, but has so far neglected the processes and mechanisms underlying the enjoyment of video game violence. The present contribution examines a specific process in this context, namely players’ strategies to cope with moral concern that would (in real-life settings) arise from violent(More)
Based on the MEC model of Spatial Presence, an experiment (N = 34) was conducted that explores the development of Spatial Presence in readers of text. Two techniques for text writing that may facilitate Spatial Presence were derived from the model and implemented in the stimulus production: the number of verbal spatial descriptions (cues) was varied (low(More)
  • 1