Andreas Filler

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Smart products are hybrids that merge tangible products with mobile information technologies. This opens up unprecedented opportunities for product designers and marketing manager for implementing adaptive and situation-aware product interfaces that generate dynamic communication behavior with customers during the whole life-cycle of a product. The(More)
Small-scale wireless communication technologiesa llowf or situated consumer product communication during buying decision making. We present the status of ag eneric model and implementation of semantically annotated physical products and an associated mobile and web-based infrastructure. Cornerstones are aRDF-based container model for semantic(More)
Ubiquitous Information Systems (UIS) embedded in everyday environments are required to provide means for supporting complex behavioral task requirements. With the concept of a situation, we propose a knowledge level that can be used by users for understanding UIS-enhanced environments. It is discussed how the concept of situation differs from the concept of(More)
BACKGROUND AND AIMS Smartphone addiction, its association with smartphone use, and its predictors have not yet been studied in a European sample. This study investigated indicators of smartphone use, smartphone addiction, and their associations with demographic and health behaviour-related variables in young people. METHODS A convenience sample of 1,519(More)
BACKGROUND Tobacco smoking prevalence continues to be high, particularly among adolescents and young adults with lower educational levels, and is therefore a serious public health problem. Tobacco smoking and problem drinking often co-occur and relapses after successful smoking cessation are often associated with alcohol use. This study aims at testing the(More)
Dialogue interaction between customers and products improves presentation of relevant product information in in-store shopping situations. Thus, information needs of customers can be addressed more intuitive. In this article, we describe how access to product information can be improved based on dynamic linkage of heterogeneous knowledge representations. We(More)
Ubiquitous computing technologies disclose new means for consumer product designs that allow products to adapt their behaviour and in particular communication to consumer needs and to interact with other products. In this sense, products become smart. Dialogues between products and consumers require new communicative product interfaces. Because(More)
Ubiquitous Information Systems(UIS) support single actors and groups by services overu biquitous computing technologies anywhere and anytime. These systems require design approaches that keep aholistic viewofsituations in which single users and groups interact with one another and with accessible services. We introduce and exemplify the Situational Design(More)