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- Publications
- Influence
SeGAE: A Serious Game Authoring Environment
- Amel Yessad, J. Labat, François Kermorvant
- Computer Science
- 10th IEEE International Conference on Advanced…
- 5 July 2010
TLDR
How to Evaluate Competencies in Game-Based Learning Systems Automatically?
- Pradeepa Thomas, J. Labat, M. Muratet, Amel Yessad
- Computer Science
- ITS
- 14 June 2012
TLDR
Using the Petri Nets for the Learner Assessment in Serious Games
- Amel Yessad, Pradeepa Thomas, Bruno Capdevila Ibáñez, J. Labat
- Computer Science
- ICWL
- 7 December 2010
TLDR
Adaptive Learning Organizer for Web-Based Education
- Amel Yessad, C. Faron-Zucker, R. Dieng, M. T. Laskri
- Computer Science
- Int. J. Web Based Learn. Teach. Technol.
- 1 October 2008
TLDR
Framework for Learner Assessment in Learning Games
- M. Muratet, Amel Yessad, T. Carron
- Computer Science
- EC-TEL
- 13 September 2016
TLDR
An Approach to Model and Validate Scenarios of Serious Games in the Design Stage
- Amel Yessad, T. Carron, J. Labat
- Computer Science
- ICWL
- 6 October 2013
TLDR
Petri Nets and Ontologies: Tools for the "Learning Player" Assessment in Serious Games
- Pradeepa Thomas, Amel Yessad, J. Labat
- Computer Science
- IEEE 11th International Conference on Advanced…
- 6 July 2011
TLDR
Adapting Learning Paths in Serious Games: An Approach Based on Teachers' Requirements
- J. Melero, Naïma El-Kechaï, Amel Yessad, J. Labat
- Computer Science
- CSEDU
- 23 May 2015
TLDR
MAGAM: A Multi-Aspect Generic Adaptation Model for Learning Environments
- Baptiste Monterrat, Amel Yessad, F. Bouchet, É. Lavoué, Vanda Luengo
- Computer Science
- EC-TEL
- 12 September 2017
Adaptation in learning environments can be performed according to various aspects, such as didactics, pedagogy or game mechanics. While most current approaches propose to adapt according to a single… Expand
Understanding Learners' Behaviors in Serious Games
- M. Muratet, Amel Yessad, T. Carron
- Computer Science
- ICWL
- 26 October 2016
TLDR