• Publications
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Validation and Psychometric Evaluation of the Italian Version of the Fear of COVID-19 Scale
Background The advent of COVID-19 worldwide has led to consequences for people’s health, both physical and psychological, such as fear and anxiety. This is the case in Italy, one of the countriesExpand
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What Distinguishes a Traditional Gaming Experience from One in Virtual Reality? An Exploratory Study
TLDR
This paper presents an exploratory study aimed to compare the players’ experience while performing a video game in an immersive (virtual reality) and in a non-immersive (tablet) condition. Expand
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Psychometric Properties of the Italian Version of the Smartphone Application-Based Addiction Scale (SABAS)
The aim of the present study was to test the psychometric properties of the Italian version of the Smartphone Application-Based Addiction Scale (SABAS; Csibi et al., International Journal of MentalExpand
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Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population
Background: Although several excellent reviews and meta-analyses have investigated the effect of video game trainings as tools to enhance well-being, most of them specifically focused on the effectsExpand
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Boundary primacy in spatial mapping: Evidence from zebrafish (Danio rerio)
The ability to map locations in the surrounding environment is crucial for any navigating animal. Decades of research on mammalian spatial representations suggest that environmental boundaries play aExpand
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Effectiveness of Virtual Reality Survival Horror Games for the Emotional Elicitation: Preliminary Insights Using Resident Evil 7: Biohazard
TLDR
A study comparing a horror game Resident Evil 7: Biohazard, experienced through virtual reality as opposed to a non-immersive display modality (i.e. console system), exploring differences in the usability and the emotional activation. Expand
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Using the past to estimate sensory uncertainty
TLDR
We show that observers integrate audiovisual inputs weighted by sensory reliability estimates that combine information from past and current signals as predicted by an optimal Bayesian learner. Expand
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Psychometric Validation of the Internet Disorder Scale–Short Form in an Italian Adult Sample
Research examining online addictions has conceptualized generalized internet addiction as an “umbrella” term comprising the addictive use of various online activities such as gambling, gaming,Expand
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oundary primacy in spatial mapping : Evidence from zebrafish Danio rerio )
  • ang Ah Leea, Ambra Ferrari, Giorgio Vallortigaraa, Valeria Anna Sovranoa
  • 2015
The ability to map locations in the surrounding environment is crucial for any navigating animal. Decades of research on mammalian spatial representations suggest that environmental boundaries play aExpand
Schauen Sie, was Sie hören – Wie das Gehirn mit allen seinen Sinnen die Welt wahrnimmt
Zusammenfassung Unsere Sinne werden fortwährend mit den unterschiedlichsten Signalen bombardiert. Um dieses Sinneschaos zu verstehen, muss das Gehirn Sinnesreize integrieren, wenn sie von einerExpand