Alvaro H. Galvis

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SUMMARY This paper analyzes " The Return of The Incredible Machine: Contraptions " from two complementary perspectives–educational software engineering, and theories of learning through play and games. One goal of the analysis is to identify the specific design features that make edutainment software successful, and, in doing so, to assist creators,(More)
SUMMARY This document presents research findings concerning Critical Success Factors (CSF)—those few activity areas that deserve special attention to success—implementing multimedia case-based teacher professional development in school districts where this is an educational innovation. Our findings emerge from data collected during the first pilot(More)
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