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In the NeuroEvolving Robotic Operatives (NERO) video game, the player trains a team of virtual robots for combat against other players’ teams. The virtual robots learn in real time through interacting with the player. Since NERO was originally released in June, 2005, it has been downloaded over 50,000 times, appeared on Slashdot, and won several honors. The(More)
Artificial intelligence research and video games are a natural match, and academia is a fertile place to blend game production and academic research. Game development tools and processes are valuable for applied AI research projects, and university departments can create opportunities for student-led, team-based project work that draws on students’ interest(More)
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