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The Possible Worlds of Hypertext Fiction
TLDR
The Possible Worlds of Hypertext Fiction provides a systematic and replicable analytical method that can be used by other analysts and offers a comprehensive and timely body of hypertext fiction criticism as well as an elucidation and critique of Possible Worlds Theory.
Analyzing digital fiction
Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and
Ontological Metalepsis and Unnatural Narratology
In this article, we focus on ontological metalepses that involve represented transgressions of world boundaries as one manifestation of the unnatural. We first discriminate between ascending,
Possible Worlds Theory and Contemporary Narratology
The notion of possible worlds has played a decisive role in postclassical narratology by awakening interest in the nature of fictionality and in emphasizing the notion of world as a source of
"Click = Kill": Textual You in Ludic Digital Fiction
This article offers a close-reading of geniwate's and Deena Larsen’s satirical, ludic Flash fiction The Princess Murderer, with a specific focus on how the text implements second person narration and
Interactional Metalepsis and Unnatural Narratology
This article argues that interactional metalepsis is a device that is inherently built into ergodic digital fiction and thus that ergodic digital fiction is necessarily unnatural. Offering a
"I know what it was. You know what it was": Second-Person Narration in Hypertext Fiction
Digital fiction is fiction, written for and read on a computer screen, that pursues its verbal, discursive, and/or conceptual complexity through the digital medium and would lose something of its
A [S]‌creed for Digital Fiction
An international group of digital fiction scholars proposes a platform of critical principles, seeking to build the foundation for a truly "digital" approach to literary study
Immersion in digital fiction
In this article, we profile an empirically grounded, cognitive approach to immersion in digital fiction by combining text-driven stylistic analysis with insights from theories of cognition and
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