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Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome
This paper presents a full life-cycle production and standardized workflow to deploy a shared and engaging gesture-based experience within a museum, connecting two different natural interactionExpand
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Archeovirtual 2011: An evaluation approach to virtual museums
TLDR
CNR ITABC - Virtual Heritage Lab - and V-MusT Network of Excellence, in Paestum, Italy, under the general direction of BMTA1.November 2011 saw the opening of the exhibition “Archeovirtual”. Expand
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The Etruscanning project: Gesture-based interaction and user experience in the virtual reconstruction of the Regolini-Galassi tomb
TLDR
In this paper we focuses on the virtual reconstruction of the Regolini Galassi tomb in Cerveteri, one of the most famous of the Orientalising period, based on new, low cost and mark-less natural interaction interfaces. Expand
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An integrated VR/AR framework for user-centric interactive experience of cultural heritage: The ArkaeVision project
TLDR
ArkaeVision is a user-centric integrated system able to offer different modalities of exploitation of Cultural Heritage assets, including virtual representations of monuments, works of art and objects, as well as the stories associated to them. Expand
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A contextualized educational museum experience connecting objects, places and themes through mobile virtual museums
This paper presents the results of ongoing work realizing a mobile virtual museum that enables the connection between locally dispersed museums, collections and artefacts. The mobile applicationExpand
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Interface design for serious game visual strategies the case study of “Imago Bononiae”
TLDR
“Imago Bononiae” (2013) stands as a real example of how to build-up a reliable and efficient experimentation caring about the quality and effectiveness of a gesture-based Virtual Museum application in relation with game design patterns. Expand
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UX Designer and Software Developer at the Mirror: Assessing Sensory Immersion and Emotional Involvement in Virtual Museums
TLDR
Virtual Museums (VMs) and their audiences have always been studied as separated worlds. Expand
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Tiber Valley Virtual Museum : user experience evaluation in the National Etruscan Museum of Villa Giulia
The paper presents a survey on the user experience related to the Virtual Museum of the Tiber Valley, an innovative VR installation requiring gesture-based interaction, designed and developed by CNRExpand
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Evaluating Virtual Museums: archeovirtual test-case
Evaluation activities are highly useful since they can improve and enhance the research domain. That is true also in the newly born field of practice as Virtual Museums. Setting up a good process ofExpand
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