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Online technologies are promising for helping older adults maintain social connectedness, particularly with younger people, yet many older adults resist or participate minimally in the mainstream technologies used by younger members of their social network. We present results from an interview study involving 22 older adults (age 71-92) to understand(More)
In recent years, the CHI community has begun to discuss how HCI research could improve the experience of motherhood. In this paper, we take up the challenge of designing for this complex life phase and present an analysis of data collected from a design process that included over 1,000 mother-submitted ideas to improve the breast pump, a technology that(More)
We describe how current radiological best practices are predicated on a sophisticated technological ecosystem usually comprised of multiple large-scale displays, and integrated record keeping and communication systems driven by high-speed networks. At the same time, current development of low-cost ultrasound (U/S) devices for low-resource settings trends(More)
Hackademia is a semi-formal learning group that introduces largely non-technical students to basic technical skills by presenting them with open-ended challenges in a peer-based, collaborative environment. This project has two main goals: the near-end goal has been to use a collaborative design model to develop a working, scalable model for teaching(More)
Ultrasound imaging is an effective tool for identifying maternal mortality risk factors. Unfortunately, ultrasound is nearly absent in many rural healthcare facilities in developing regions due to the high costs of both equipment and required training. To leverage existing healthcare systems commonly found in these contexts, we have focused our efforts on(More)
Ultrasound imaging is an effective tool for identifying maternal mortality risk factors. However, the high cost of ultrasound devices and the scarcity of ultrasound training are two major barriers to adoption in the developing world; complicated and expensive medical technologies are unlikely to meet the needs of users with limited opportunities for formal(More)
This paper is situated in the emergent field of "Design Fiction" and describes how this approach can be applied to explorations in the field of immersive media experiences. We present Sensory Fiction -- an exploration in augmenting the emotions of a reader via a modular, multi-sensory system. The science on the nature of emotions is still inconclusive and(More)
In this paper, we present the design of Hero, a suite of learning tools that combine teacher-created extracurricular challenges with in-class motivational tools to help parents become more involved in their child's education, while also engaging students in their own learning. To inform the design, we conducted field studies and interviews involving 7(More)
On average a woman dies in childbirth approximately every 90 seconds, and the majority of these deaths take place in Africa and Asia [1]. While ultrasound imaging is an effective tool for identifying maternal mortality risk factors, it is nearly absent in many rural healthcare facilities in developing regions due to the high costs of both equipment and(More)
Ethics, Political Perspective Taking, and Digital Games Colin Fitzpatrick, Alexis Hope, Salwa Barhumi, Yanna Krupnikov and Matthew W. Easterday Northwestern University Author Note Colin Fitzpatrick, School of Communication, Northwestern University; Alexis Hope, School of Communication, Northwestern University; Salwa Barhumi, School of Education and Social(More)