Alexander O'Connor

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The learning management system (LMS) has dominated Internet-based education for the past two decades. However, the traditional LMS is failing to keep pace with advances in Internet technologies and social interactions online. To support technological diversity, current frameworks such as the e-learning framework (ELF), the IMS abstract framework, and the(More)
Adaptive hypermedia systems traditionally focus on providing personalised learning services for formal or informal learners. The learning material is typically sourced from a proprietary set of closed corpus content. A fundamental problem with this type of architecture is the need for handcrafted learning objects, enriched with considerable amounts of(More)
Information Retrieval (IR) systems assist users in finding information from the myriad of information resources available on the Web. A traditional characteristic of IR systems is that if different users submit the same query, the system would yield the same list of results, regardless of the user. Personalised Information Retrieval (PIR) systems take a(More)
The aim of this study was to assess adolescents' evaluations of, and reasoning about, gender stereotypes in video games. Female (N = 46) and male (N = 41), predominantly European-American, mean age = 19 years, were interviewed about their knowledge of game usage, awareness and evaluation of stereotypes, beliefs about the influences of games on the players,(More)
One of the key motivating factors for information providers to use personalization is to maximise the benefit to the user in accessing their content. However, traditionally such systems have focussed on mainly corporate or professionally authored content and have not been able to leverage the benefits of other material already on the web, written about that(More)
Exchanging user information between multiple sources can potentially bring many benefits that enhance the user experience in software applications. Richer and more dynamic user models can be constructed allowing more tailoring of content and services to the specific needs of individual users. However, providing effective interoperability is a complex(More)
Computer users, especially mobile ones, have developed a significant dependency on electronic communication. Enhancing the capabilities of such communication by adding an awareness of context such as location and time increases the quality and intuitiveness of the services available to the mobile user. This paper describes the design and implementation of a(More)
The increased digitisation of cultural collections, and their availability on the World Wide Web, has made access to these valuable documents much easier than ever before. However, despite the increased availability of access to cultural archives, curators still struggle to instigate and enhance engagement with these resources. The CULTURA project is(More)
The heterogeneity of learner models in structure, syntax and semantics makes sharing them a significant challenge for existing educational web systems. Creating mappings between the different types of learner models is one technique that is used when attempting to overcome these issues. This paper presents an overview of research currently being conducted(More)